Saturday, September 16, 2006

Juno: Capture Point 2 (the sewer entrance)

For the quicker (but more easily defended) sewer route to cap 2, attackers enter the house from this ladder. Note how easy this can be defended by a competent demoman, as the route is only wide enough for 1 player at a time:

















Once through the house, the attackers get to this window, where they can oversee the cap 2 tank yard. A good spot for a sniper, a skilled attacker can also make a jump through this window onto the cap, but this is usually a heavily defended area:

















This final view is of the cap 2 area. It is taken behind a gate (players can't access the area behind the gate, it's there just to add some sense of the map being less enclosed):